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Ability Sheet - Qailân Mharn

#1
Qailân Mharn
Apprentice Mharn

[Image: Mharnies-with-name.jpg]

Height 215.8cm (7'1") Species Sith Pureblood - Massassi Adjacent
Dice 6d6 Corruption Temptation

Force Powers Stage
Dampen Presence3 (Adept)
Force Shock3 (Adept)
Force Lightning 3 (Beginner)
Force Telekinesis3 (Expert)
Force Grip3 (Adept)
Force Choke3 (Beginner)
Telekinetic Blast3 (Beginner)
Force Wave2 (N/A)
Saber Throw1 (N/A)
Force Inertia3 (Adept)
Force Augmentation3 (Expert)
Force Jump2 (N/A)
Force Tapas2 (N/A)
Breath Control1 (N/A)
Force Speed 3 (Beginner)
Force Sense3 (Adept)
Force Slow3 (Beginner)
Force Telepathy3 (Adept)
Force Barrier3 (Adept)
Force Bubble1 (N/A)
Mental Barrier3 (Adept)

Lightsaber Forms Stage
Form I: Shii-Cho (Adept)
Form II: Makashi 1 (N/A)
Form III: Soresu 3 (Beginner)
Form V: Djem So/Shien 3 (Adept)
Form VI: Niman 2 (N/A)

Sorcery: School of Preserving Stage
Ansi Niti 3
Soti Asarsi 3
Muiai 3
Arsiatjiza 2

Sorcery: School of Mending Stage
Tnimi 2

Sorcery: School of Summoning Stage
Conjure Wisp 3
Force Blast 1

Sorcery: School of Binding Stage
Project Emotion 2
Project Illusion 2

Drain Tree Rank
Force Drain 2 (N/A)


Other Abilities Stage
Thought Shield 3 (Beginner)
Piloting 1 (N/A)
Saberstaff 3 (Adept)

Langauges Stage
Loradian Proficient
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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