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Sah'sha ability sheet

#1
Apprentice Sah'sha


[Image: image.png]


Height 187 cm Species Human
Dice 6d6 Corruption Temptation


 
Lightsaber forms Stage
Shii-Cho 3 (Adept)
Makashi 1 (N/A)
Soresu 2 (N/A)
Ataru 3 (Adept)
Shien/Djem So 3 (Adept)
Force Powers Stage
Force Sense3 (Adept)
Force Perception 3 (Adept)
Force Telekinesis3 (Adept)
Force Choke 3 (Adept)
Force Augmentation3 (Expert)
Force Shock3 (Adept)
Force Lightning 3 (Adept)
Thought Shield3 (Beginner)
Force Speed 3 (Adept)
Force Jump 3 (Adept)
Dampen Presence 3 (Adept)
Force Barrier3 (Adept)
Mental Barrier 3 (Adept)
Force Bubble 3 (beginner)
Force Telepathy 3 (Adept)
Force Slow 3 (beginner)
Force Inertia 3 (Beginner)
Tapas1 (N/A)
Force Grip 3 (Adept)
Affect Mind2 (N/A)
Saber Throw 3 (Beginner)
Force Fear 3 (Beginner)
Animal Bond2 (N/A)
Sorcery
School of Preserving Apprentice
Ansi Niti 3
Soti Asarsi 3
Muiai 3
Rite Of Scrying 3
School of Summoning Apprentice
Conjure whisp 3
Sorcerous Blast 3
School of Mending Acolyte
Tnimi 3
Tumora Dotitsi1
School of Binding Apprentice
Project Emotion 3
Project Illusion 3
Other skills Stage
Hand to Hand combat 3 (Adept)
First Aid 3 (beginner)
Jar'Kai 3 (Adept)
Piloting 1 (N/A)
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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