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Ability Sheet: Sith Suyni

#1
Name: Vaera Vipion (Sith Suyni)
Species: Pureblood
Rank: Apprentice
Dice: 7d6
Known background: Korriban Academy, oftenly arguing with her mother before Korriban Academy, sister to Vayek Vipion, niece to Temekel Vipion, raised on Ord Radama, Ziosti Vipion family line.
Corruption Stage: Temptation
Alter:
Ability: Stage:
Telekinesis 3 Expert
Telekinetic Blast 2 n/a
Force Whirlwind 3 Beginner
Force Barrier 3 Adept
Force Protection 3 Adept
Mental Barrier 3 Adept
Force Wound 3 Adept
Force Grip 3 Adept
Force Choke 3 Adept
Force Shock 3 Adept
Force Lightning 3 Adept
Chain Lightning 3 Beginner
Sith Barrage 3 Beginner
Sense:
Ability: Stage:
Force Sense 3 Adept
Telepathy 3 Beginner
Control:
Ability: Stage:
Force Augmentation 3 Expert
Force Speed 3 Adept
Force Jump 3 Beginner
Dampen Presence 2 n/a
Tapas 3 Beginner
Breath Control 3 Beginner
Detoxify Poison 2 n/a
Melee Combat:
Ability: Stage:
Shii-cho 3 Beginner
Makashi 3 Expert
Soresu 3 Beginner
Other:
Ability: Stage:
Language: Sith Fluent
Language: High Sith Fluent
Language: Imperial Basic Fluent
Thought shield 2 n/a
Ansi Niti 3
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#2
Vaera Vipion's Alchemical Tome - Organic Alchemy
Spoiler: Force Mask
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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